Welcome to the Tigereye Deviantart page!
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- Intro:
Hi everyone! This is the Recruitment page for anyone that is interested in working on a new game. The game's two directors are Ryan Lopez and myself, Nick Modica (the two creators of True Naruto Style). The name of the game is Tigereye and its been a work in progress for about 5 or so years. Now we're taking it to the next level.
- Info:
The game is a turn-based RPG with tactical elements set in the present-time. We're looking to keep a very realistic feel, even with non-realistic elements (ex: Magic exists, but is just recently being developed so very few people use it). There will be 8 main characters, only 2 of which will be revealed at the moment. Because we're going to pitch the idea to a bigger company, we're going to focus purely on the Story, Art, Music and Design. No programming skills are needed, sorry.
- The reason for this page:
We have a good amount of open spots for all sorts of artists, and musicians. We will be holding multiple try-outs to see who would be a great addition to the Tigereye family.
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Alright, now for the position openings:
ART TEAM:
(Director - Nick Modica)
MAIN CHARACTER DESIGN
(Lead Nick Modica)
MISCELLANEOUS CHARACTER DESIGN
(Lead Nick Modica)
- Miscellaneous Character Design description:
For anyone that wants to design the other characters of the game. Shopkeepers and the sort.
ENEMY DESIGN
(Lead - German Roverso)
- Enemy Design description:
This team works strictly on monster and other enemy characters ex. soldiers, monsters, giant-bugs, you name it. (excluding the main-bad-guys).
- Enemy Design try-out info:
Create a maximum of 3 (minimum of 2) enemy designs. Now listen carefully: One enemy should be some sort of desert -type creature. The second should be a forest-type creature. And choose an element for each creature. The element list is as follows:
Water
Fire
Electricity
Wind
Earth
Wood
Metal
Holy
Dark
Use your imagination!
SCENERY/INTERIOR DESIGN:
(Lead - Still Needed)
Scenery/Interior Design description:
This team works strictly on backgrounds, landscapes and structures.
Scenery/Interior Design try-out info:
For scenery design, we're looking for someone that can create vivid landscapes and/or building interiors. To try out for landscape design - create a layout of a desert town. Include any details you'd like. For interior design - create an interior for a desert house. Include any details you'd like. Be imaginative.
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MUSIC TEAM:
(Directors - Ryan Lopez & Nick Modica)
Composing, mixing, and most instruments we need are pretty much covered (but still not discouraged), but if anyone is interested in being a singer for one or more songs featured in the game, then send us a sample of your singing abilities. It can be to a karaoke version of whatever song you choose, a solo performance, or whatever else you can think of. As always, try to impress us, and choose a song that exemplifies your skills.
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SUBMISSION PROCESS:
- Enemy Design:
Either upload the picture(s) to your Deviantart site and give us the link through a note with the heading "Enemy Design Submission" (please do not send the link any other way), or send the picture via-e-mail to tigereyegame@yahoo.com with the heading "Enemy Design Submission"
- Scenery/Interior Design:
Either upload the picture(s) to your deviantart site and give us the link through a note with the heading "Scenery Design Submission" or "Interior Design Submission" (please do not send the link any other way), or send the picture via e-mail to tigereyegame@yahoo.com with the heading "Scenery Design Submission" or "Interior Design Submission"
- Musicians/Vocalists:
Send us your music or voice sample via-e-mail to tigereyegame@yahoo.com with the heading "Music Submission" or "Singing Submission" * TAKE NOTE: This is not for voice acting! Its for song vocals!
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That just about covers it.
For any other questions ask us through a deviantart note with the heading "Tigereye Questions" or through our e-mail at tigereyegame@yahoo.com with the heading "Tigereye Questions"
Eventually, all team members will be set up with their own e-mail and messenger service, so communication will be more organized.
See ya
-c++
-visual basic
-java
-flash action script
-pascal
and i have made a simple flash game within like 3 hours of work... heres a
[link] .
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uhh...what to put here...im out of ideas... Ü
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"Most people think time is like a river that flows swift and sure in one direction, but I have seen the face of time and I can tell you they are wrong. Time is an ocean in a storm." Prince of persia
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